Baf's Guide to the IF Archive

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Dinkum

Author:Gary A. Allen
Genres:Fantasy>Cave crawl
Travel
Released:1993
Review:

A treasure hunt set in the Australian outback, mostly in an abandoned gold mine. Contains puzzles, but you'll spend most of your time running from randomly-distributed monsters through undistinguished tunnels. Treasures and junk are also randomly distributed. There's no real "save game" feature. Invoking the game with a special flag gives you a "data recorder" with which you can store sequences of moves to a file, but the random aspects limit the utility of this item. Also, using it at all locks you out of the endgame. Apparently, the author wants you to play the whole thing in one sitting. (Why?)

Rating: **

Reviewed by Carl Muckenhoupt (30 Jun 2000)

Downloads:
Dinkum_2.14.lha (539.11 KB)
Amiga executable (version: 2.14)
dinkm214.zip (80.03 KB)
MS-DOS executable (version: 2.14)
dinkum-2.14.tar.gz (95.50 KB)
C source code (version: 2.14)


Baf's Guide to the Interactive Fiction Archive
Copyright © 2012 Carl Muckenhoupt
All reviews included in this site are copyright © the credited author of the review.