| Review: | The funniest part of this game is that, while the author remembered to prevent someone from saying 'get phone booth', he seems to have
forgotten 'pick up phone booth'. And no, you don't die. :-) Whereas the majority of the games in this competition made the chicken crossing
the road an integral part of the plot, in this game it's incidental. Once you manage to use the phonebooth properly, you're thrust into a
fantasy world with enterable looking-glasses, transportation huts, magic wands and giant toads. I was unable to complete this game,
unfortunately, being stymied by the Alan runtime. Every time I restored a game all the game objects would disappear on me. :-( I really
would love to play this game out, as it appeals to me greatly, but I fear I've spent too much time on it already.
Rating: ***
Reviewed by Mark Musante (28 Mar 2001)
|